Concept artist and illustrator based in Stockholm, Sweden. Prior work experience includes digital and traditional game development. VR production, product development, traditional illustration, film/television pitching and graphic design.
Concept Artist working with modeler and design team to create self-standing 3-D printed toy robots that can be swapped with interchangeable arms, legs, head and backpack.
Concept artist for upcoming VR game + game space experience, work with a changing team of engineers, writers, art directors and artists to create creatures, environments, characters and promotional art.
Tasked with working with Art Director and another artist to create illustrations for a Leap Motion presentation.
Intern- produced character, creature and environment designs while working with storyboard artists and animators to create animation-ready art.
Intern- created station and ship designs as well as promotional art for content patches.